I'm new to OpenGl and I'm trying to set up a play program for learning.
I've referenced OpenTk-1.0 in the program and have a "using OpenTK.Graphics.ES20;"
The GlView is inherited from AndroidGameView and I have call Run() in OnLoad().
When I call any function, say GL.CreateShader( All.VertexShade ) I get the error "called unimplemented OpenGL ES API"
Does anyone know what is happening?
Thanks in advance
Testing on Samsung Galaxy S2.