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CCSceneResolutionPolicy

mainWindow.SetDesignResolutionSize (Global.SCREEN_WIDTH, Global.SCREEN_HEIGHT, CCSceneResolutionPolicy.ExactFit)

I am using this line but am unable to get it to fit to the screen. I have tried all the CCSceneResolutionPolicy options, and all do the exact same thing in my code. It scales things to the screen, but preserves the aspect-ratio.(So it looks fine on my phone, but the tablet is losing top/bottom). Is there something else I should be setting? I have used the Banana game as the starting point for my app.

Posts

  • RamiTabbaraRamiTabbara AUMember, Xamarin Team Xamurai

    Hi Ian,

    We've fixed this issue here which will feature in the next upcoming release. Thanks for pointing it out!

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