iOS 8.1 and orientations

Hello!

Since the iOS upgrade to iOS 8.1 I'm having some major issues with orientation and render on simulator and physical device as well. My game is made for landscape orientation and I have only landscape left and right orientations checked in my Info.plist file.

I attached a photo I received from a client which illustrates the manifestation of the issue.

Also, I'm interested how can I make my game to support only one orientation (e.g. Landscape right) since there is no more setter on CCWindow.SupportedDisplayOrientations property.

Thank you in advance!

Posts

  • kjpou1kjpou1 LUMember, Xamarin Team Xamurai

    Marko

    Thank you for letting know. We have two open issues for this #40 and #39.

  • RamiTabbaraRamiTabbara AUMember, Xamarin Team Xamurai

    Hi Marko,

    This issue should be fixed with the new CocosSharp v1.2.0.0 release. Please update and let me know how it goes.

    Also, since 1.1.0.0, when targeting iOS CocosSharp uses the Info.plist to determine the supported orientations so you do not need to set any other properties.

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