Forum Cross Platform with Xamarin


The Xamarin Forums have officially moved to the new Microsoft Q&A experience. Microsoft Q&A is the home for technical questions and answers at across all products at Microsoft now including Xamarin!

To create new threads and ask questions head over to Microsoft Q&A for .NET and get involved today.

Using SkiaSharp with an OpenGL context

Hi, I'm not sure if this is the right place to post this, but I can't find support anywhere else. I'm trying to implement SkiaSharp from a console app using an OpenGL (GLFW) context. The screen remains black and nothing is rendered. I'm new to this so I'm not sure what I'm doing wrong. Any help would be appreciated.


Sign In or Register to comment.