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Including Android resources in cross platform library.

Hi all. I've created a multiplatform library for my xamarin projects using CheeseBaron's answer in this (link) StackOverflow discussion. Works like a charm and I'm happy with it. And now I want more... : )

The thing I'd like to do is to include Android resources (icons, layouts, strings, etc.) in the Android version of the library. Unfortunately I can't get that to work. I've been looking around for answers but haven't found anything conclusive yet. My question is: can it be done? If so, how? If not, what are my alternatives?

Thanks in advance...

Answers

  • LeonLuLeonLu Member, Xamarin Team Xamurai

    I search it this, I found you can create Xamarin Android Layout Resources in library project in the android platform. like following link.

    https://stackoverflow.com/questions/58459868/xamarin-android-layout-resources-in-library-project-not-included-in-application

    It cannot create a library for all the cross platform.

  • BertHeesakkersBertHeesakkers Member ✭✭

    Thank @LeonLu, I've seen that link as well. Unfortunately, that's different from what I'm struggling with. The project described in the link I included is starts of as a standard .NET library not an Android library. The issue is that the build step to process the resources and generate the proper Resource.Designer.cs file is not triggered. I think I would need to know how to manage that.

  • LeonLuLeonLu Member, Xamarin Team Xamurai

    Do you mean you want to binding an android library, then this library contains Android resources?

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