It seems that Visual Studio for Mac does not have those. How to write those projects in F# language?
You could build your personal template for WatchOS applications or any other applications you want to develop.
But you can't add it to the IDE. I don't think the IDE is open source.
If you want to help us improve the experience try to raise your feature request here:https://developercommunity.visualstudio.com/spaces/41/index.html
Currently, we don't support using F# to develop watchOS or tvOS. It can only be used for iOS or Android mobile applications.
@LandLu could you possibly tell me, is there a way I can fire a Pull Request with new template somewhere?
It actually was not that hard to convert .csproj to .fsproj and it works (Parent iOS app F#, watchOS Watch App C# (it can be changed to .fsproj too, just didn't touch it since it does not have any source code files, only storyboard), watchOS Extension App F# (converted manually from C# project to F# project.)
F# for watchOS works, I'm using all the same stuff as in C# project. WatchKit, SceneKit etc
Xamarin iOS(including tvOS and watchOS) is open source. You could raise your request here:https://github.com/xamarin/xamarin-macios
@LandLu I'm sorry, I meant Visual Studio for Mac templates. The problem is that it's hard always changing projects by hand and I think Visual Studio for Mac can be Is this too open source and I can fire a PR for next versions or something?
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