I know that using the AZURE in the Xamarin Studios environment when compiling does a license check and says that the System.ServiceModel is required and is not part of the Indie subscription level. As I understand AZURE is supposed to work with the Indie version. Is that correct?
Since Xamarin has a new major partnership with Microsoft I'm hoping that means being able to use Microsoft AZURE is a high priority, but I'm not seeing anything on this site about when an fix or work around is expected, or if they are even working on it.
Has anyone heard anything or been able to come up with a work around?