It's nothing too elaborate, though I'm having a hard time replicating this in Xamarin Forms. As in, a view that the user can actually drag up and down.
Does Xamarin Forms have an easy solution for this problem? I've tried a bunch of libraries already and none of them seem to work/work with .Net Standard projects.
I'm currently using this solution, though it's far from perfect. Any ideas?
Answers
What suggestions or opinions do you have for this solution you post?
Well, it works well enough, though there are a few gestures that make it behave weirdly. Of course they're all fixable, the thread's just to ask if there's a better/easier/more recommended way of doing things before I spend a bunch of hours working with this solution.
Okay so the fault was on my end, was referencing the wrong TranslationY in the code. That solution is doing the job just fine after some tuning (fixing the jumpiness during the first drag).
Hi @GabrielBunselmeyer
I'm using same solution, can you please post fix for jumpiness?
@GabrielBunselmeyer Could you please share your code after your fix? It would be very helpful