My rendering code is now ported to .Net Standard 2.0 assemblies for portability.
Next step is to consume said assemblies in a Xamarin Android app.
However I do not seem to be able to consume for example the System.Drawing.Graphics type in my Xamarin code, even though I have added a reference to the System.Drawing.Common package.
Am I attempting the impossible? Must anything System.Drawing.Common be completely encapsulated in my .NET Standard assemblies? Or is there a viable workaround?