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Does SkiaSharp use Metal on iOS?

Excuse my ignorance, but it seems to me that SkiaSharp use OpenGL for cross platform 2D drawing, right? But in iOS 12 OpenGL is deprecated, and any relevant work is now should be done through Metal.

So, does SkiaSharp use Metal when built for iOS? Also does its usage in Xamarin.Forms affect any of this?



  • tr00dontr00don Member ✭✭
    “Deprecated” = it could take years before suppor for it is discontinued.
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