for a new project i need to communicate over UDP. I tried for days but the result is always the same: receiving messages on UWP does not work.
With sockets-for-pcl and using the System.Net namespaces in platform-specific classes using dependency injection
the result remains the same. Android can send and receive messages, UWP can only send. I tried in an emulator, in a VM and on real devices.
To debug the messages i used PacketSender App .
I read about the network isolation on uwp, therefor I bind to the real IP, not a loopback or broadcast address. I have also enabled client and server networking in Package.appxmanifest.
Currently I am out of ideas and luck.
Could someone provide some code samples or give some input? This is a blocker for using xamarin for the whole App.