I have a Xamarin.IOS project which I am developing on Visual Studio 2017 on my Windows machine.
I have set up the connection to the iMac in the other room and I can build the application and I've set up all the provisioning and certificate stuff yada yada..
Now how can I run/debug the app on the iPhone that is connected via USB to my Windows machine? Visual Studio doesn't seem to recognize it. It does however recognize it when I connect the iPhone via USB to the Mac machine but I can't be moving from room to room everytime I need to test a little change?
Is there a way to do that or I misunderstood something?
Answers
You can use wifi debugging for this if the mac and iPhone are on the same network.
Sure. That could work. Do you know how I can set that up?
For anyone else, the answer to that is in this stackoverflow question: How do you perform wireless debugging in Xcode 9 with iOS 11, Apple TV 4K, etc?
Nicely done Fadi, I Liked your post as you found the answer to your second question yourself (ans posted it here for others to find) after I gave you the answer to the first. Too many people on here expect to be spoon-fed the answers, you however took the initiative and researched the answer yourself.
No I rarely post forum questions except as a last resort - it takes too long to get answers.
I managed to setup remote debugging and quite impressed that Apple thought of the feature.
I had never heard of it and I wasn't even sure if that was something to setup on the Mac or in Visual Studio itself but thanks again for the tip!
Let's see what other interesting hurdles await us.