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Supporting iOS 11 and iPhone X in Xamarin.iOS Apps

BradUmbaughBradUmbaugh USMember, Xamarin Team Xamurai

Apple has indicated that starting in July, new apps and updates submitted to the App Store must support iPhone X and iOS 11. We've published a blog post linking to various resources that describe how to make the necessary updates to your apps. Feel free to discuss the post here!


  • CharlesRoddieCharlesRoddie USMember ✭✭

    Is this automatic if we are using the latest Xamarin.Forms and latest build tools (e.g. MacInCloud or VSTS hosted Mac preview).

  • BradUmbaughBradUmbaugh USMember, Xamarin Team Xamurai

    Hi @CharlesRoddie, unfortunately this isn't something that can be done automatically – you'll want to go through your app screen by screen and make sure that the interface looks correct on iPhone X (supports the rounded corners, the notch, etc).

    As for compiling against the iOS 11 SDK, look in your project options/properties, on the iOS Build tab, where you can find an SDK version selector.

    Regarding specific build tools, I can't answer definitively – please check with those teams to make sure the build settings can be configured to use iOS 11/respect your project's build settings.

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