There seems to be a consistent memory leak in MonoTouch.Dialog. It's noticeable under iOS 6 and iOS 7. Using the standard MTD sample program, all I did was go back and forth between the main screen and the first sub-element (iPhone Settings Sample). I did this dozens of times. Using the Instruments program, I saw the Real Mem value continually increase until a garbage collection event occurred. The Real Mem value would then decrease by quite a bit, but never back down to where it started. After repeating this scenario several times, the program was consuming tens of megabytes more memory than when it started, even after being left alone for an hour. And it's much worse if you go back and forth with a web view element. In that case, the program will consume hundreds of megabytes of extra memory and eventually be killed by the OS.
Can anybody confirm what I'm seeing?