I'm trying to learn UrhoSharp (hoping I'm not losing my time as the project doesn't seem very active).
Everything is going very well, after few days I can already do a lot of different things bnut I have a problem with custom models.
Every time I try to use a custom model, it will appear without materials/textures or not appear at all (I use Blender + the urho importer for blender)
Usually I download a free model from a site and then I import it with blender (I have checked the option to export & materials/textures) but until now no luck.
Yesterday I've tried to import a very basic model made with paint3d (no texturtes, only a color) and strangely it worked.
But then I tried to import a flower (available for free in Paint3d), and the result was crazy:
If I set the model without the material, I can see the model, of course without texture;
If I set the model with the material, I can see nothing.
If I use a standard model (cube, spere, etc) and apply the texture, I can see it.
So basically it seems that the combination custom model+ texture doesn't work.
What I'm doing wrong?
Thank you very much