This is needed for both Android and iOS, but I am starting with Android only.
The only thing I have successfully researched and used is a Custom Renderer for EditorRenderer, overriding OnElementChanged and calling SetSelectAllOnFocus(true). However, this is not what I need. And I don't even need the softkeyword, which I am hiding with ShowSoftInputOnFocus = false; SelectAll() does not work.
What I need/want:
This is sort of a business description of what I need to achieve. Technically, I have tried many things and the last attempt before posting this question here was something like this:
Here's the import steps which made me go this route.
7. In Android, from MyEditor.HighlightAll() -> Access the renderer which would have access to the native control with var renderer = Platform.GetRenderer(this);
This result of this is null;
I was expecting to have a renderer, so I could finish by doing:
I've tried many different things, it would make this question enormous. What am I missing? Which the specific need to highlight and use text is the direct question, the other side is fundamentally, how to access native controls, customize and use their behavior (not just colors, background, lines, appearance, etc, which does work). but method overloading, adding behavior, etc.
All help is appreaciated