Why can't ZXing assemblies load Mono.Android?

I've created a sample project for experimenting in iOS and Android. I added the ZXing component from the Component Store and have a working iOS test app. However, when attempting to get the Android one compiled there are multiple errors: "package android.support.v4.content.loader does not exist ...". When I expand the zxing.monoandroid and ZXing.Net.Mobile references I see the following entry: "Can't load:Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=84e04ff9cfb79065"

Mono.Android is listed above this error and, when selected, displays [assembly: AssemblyVersion ("0.0.0.0")]

Any ideas would be appreciated. I'm still in the trial period with Xamarin and need to solve this before moving forward with it as a development choice.

-Eric

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