Can anyone explain to me what the status is for building apps using WatchOS 2 or 3, testing them on a physical device, and uploading them to the app store with your parent app?
I ask because for awhile we were able to do WatchOS 1 apps on physical devices, however when Apple made it so that you could only submit apps to the store using WatchOS 2 back in June, we were unable to use Xamarin to create the WatchOS 2 apps since they could not run on real devices, only the simulator. Is that still the case? Can I finally build a watch app with WatchOS 3 and actually have it run on a physical device and upload to the App Store, or is that not yet available?
Thank you for the help clearing this up!
Answers
Very cool way to reply, thank you for that! And so you did that with WatchOS 2 or 3 and you're sure I'll be able to load it to the App Store?
That's watchOS 3.
Yes, Xamarin watchOS 3 apps are currently in the App Store.
Wonderful, thank you so much. I'm really looking forward to be able to do this now!