Hi, is async unit testing in the UnitTestApp possible? I seem to be having big problems. For example
[Test] public async Task Pass () { await Task.Delay (1000); Assert.True (true); }
will trash the TouchRunner and it will be frozen.
found that i had to set [Timeout(Int32.MaxValue)]
This was driving me nuts!!! but setting the timeout fixed it.
Cheers!
Answers
found that i had to set [Timeout(Int32.MaxValue)]
This was driving me nuts!!! but setting the timeout fixed it.
Cheers!