Hi,
If I create a new cocosSharp Game solution and use the following code to transition to a new scene I get the transition then a white flash (seems intermittent). Don't seem to get this when not using a transition. Please help.
var scene = new CCScene (GameView); var transitionScene = new CCTransitionFade (0.4f, scene); Director.ReplaceScene (transitionScene); scene.AddLayer(new TestLayer());
Posts
Was there any resolution to this? I am seeing the flash too (Android simulator and device). Happening with all Transitions.
This is not happening if Director.ReplaceScene is called with a scene directly.
I believe the flash is happening on the new scene.
Anyone come across this. Anyone solved it?
By the way, I am calling scence.AddLayer before the ReplaceScene
I've not seen that this has been resolved. As a hacky workaround I set the Layer's visiblity to false in it's constructor then in the AddedToScene method:
I hope this is of some help!