UrhoSharp for iOS now uses Urho3D via Embedded framework instead of dylib (it caused rejects in the AppStore). Please note that UrhoSharp supports iOS 8.0 or higher so open your Info.plist and change Deployment Target from 7.0 to 8.0.
UrhoEngine.Init() was removed.
Visual Studio Solution template. To help developers get up and running quickly with UrhoSharp we are providing a solution template (you can find it in "Online templates" tab). This template consists of PCL+Android+iOS+Mac/Windows with a simple scene and some assets:
Charts sample now looks better - it shows how you can use UrhoSharp to visualize your data in 3D: