So just starting to play around with CocosSharp. Just trying to go though the tutorials and totally lost at the moment. Think this is mostly due to the new 1.7.0-pre1 changes.
I am using the CocosSharp templates to create a project. These are Version 126.96.36.199 As per forums.xamarin.com/discussion/30701/cocossharp-project-templates-for-visual-studio
However when I create a new CocosSharp project (either iOS, Android, or a Shared), it seems like the templates are wrong. For example, my Droid MainActivity is derived from "Activity".
I can build and run the apps on iOS and Android, but that where things stop flowing along.
I have tried to open the samples but I can't seem to get them to compile. Not sure what is going on, but NuGet won't seem to allow me to install 1.6.2.
Basically, just not sure where to start. Finding all sorts of conflicting "getting started". Not using Xamarin Forms.
Just want to get though the Bouncing Ball and Going Bananas tutorials. Just need help with getting the basic iOS AppDelegate and the Android MainActivity sorted out. Just to run the basic "Hello World" in Portrait mode with the proper screen size.
So, 2 things that you guys can help me with.
1) Should I use 1.7.0-pre1 or should I use an earlier build. I would rather just learn it the new way if possible.
2) Is there a particular post or tutorial that will guide me thought actually creating the Bouncing Ball tutorial (iOS and Android). Actually, just to get the screen going would be great.
Thanks. I suspect this will help some other Nobs too.