Does anyone have any idea what proportion of people developing for IOS with Xamarin are using Visual Studio regularly?
We're trying to decide some rollout priorities and this impacts documentation and testing activities.
Andy, I've worked with quite a few teams and this is my usual recommendation:
For each dev:
MacBook Pro with Parallels installed, with Windows 10 on Parallels and Visual Studio on Windows 10.
You only need Visual Studio 2013 or 2015 Community Editions so ditching a Visual Studio / MSDN subscription helps with cost.
Build Server - Jenkins on a Mac Mini.
GitHub for Source Control.
Never let your boss talk you into not running with a Build Server because setting up the iOS certificates against this single machine will save a lot of pain and misery on each dev machine, not to mention allowing you to minimise the array of entries in the apple developer portal.
Thanks, @AnthonyHarrison.3194 and interesting feedback.
I also use VS2015 on VMWare although I quite like the more recent Xamarin Studio editions.
I must have a look at the more recent versions, I guess there are two reasons I recommend Visual Studio:
But I'll have a squiz at XS upon your phrase 'more recent', thanks!
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