Bind Widevine API to ios Xamarin project.

How do I go about binding the Widevine API? This is something I am very new to, and I am not sure what I need to do it. I have been going through this page: but I just don't know where to start. Any help would be greatly appreciated. As detailed as you can give would be great too.



  • Greg767Greg767 CHMember ✭✭

    How is the API packaged? Is it an .a file or a .framework?
    What have you tried so far? Have you created a Cocoa Touch Static Library project in Xcode? Thats the first step.

  • It is a .a file. So, I need to make one of those, even though I have the .a file? I haven't really tried much, because I didn't know where to start really.

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