Pretty new to xamarin and cocossharp and are wondering about the size of my content. I have tried to look at the docs but cant understand what the BP is here when designing for the best graphics.
- What desired width/height should i use in GameAppDelegate when developing for both android and ios?
- What canvas size should i use in photoshop for example when designing? The same as the one i set in GameAppDelegate?
- What size should the ld/hd graphics be built on?
Sry for the probably dumb questions.