There is a Google bug on Nexus 4 devices that may cause an OPenGL error every few launches. This affects the XAP Nexus 4 devices as well, it seems.
https://code.google.com/p/android/issues/detail?id=61868
Other links about this bug:
http://stackoverflow.com/questions/19748856/android-opengl-error-not-using-opengl-in-my-app
https://github.com/adamsp/DestinyRaidTimers/issues/6
http://android.stackexchange.com/questions/56327/random-app-crashes-nexus-4-4-3
https://productforums.google.com/forum/#!topic/nexus/aaU53tf87uo
Posts
Hi Jon,
thanks for the info. But I got this problem always also with the Nexus 5 (Lollipop) image.
The error message suggests a problem with the firewall ...
but the firewall rules for the player are in place.
If I start the player, it changes the network connection for the VirtualBox:
This modification breaks always my normal, company internal networking! I couldn't reach any intranet site. Internet access (through a proxy) works, but every domain, which is allowed for direct access is "unreachable". I'm not a networking specialist, but could something like this cause the OpenGL error?
Xamarin seems to be a cool product! But if the environment could not be used, my test period is over, before I can compile and try my first app.
Best regards,
Mike
Short Update:
I deinstalled the Xamarin Android Player, installed the Genymotion "Player" and everything works perfect ...
Genymotion also needs only one network connection, which doesn't break my normal network connectivity.
Best regards,
Mike