Are there any tools like SpriteBuilder for Xamarin to building scenes? Especially for Android game design?
It just so happens that we're currently working on adding SpriteBuilder reader support for CocosSharp, so keep an eye out for that in the future!
Is current version of CCBReader works with current version of SpritBuilder?
If yes, then are there any examples or tutorials how to use them together?
If no, is it expected in near future?
I have tried to run CococBuilderTest (https://github.com/mono/CocosSharp/tree/master/tests/tests/classes/tests/ExtensionsTest/CocosBuilderTest), it does not work on Android as well as on iOS
is is possible to use CocosBuilder to create scenes for CocosSharp and then load them with CCBReader?
SpriteBuilder is still not implemented. The new CocosBuilder probably will not work since it is for V3 of Cocos2d-x and we still do not have the UI implemented for that.
If someone would like to give it a shot to implement inside CocosSharp here is the Cocos2d-x version. http://jacos2d-x.org/jchome/
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