Forum Libraries, Components, and Plugins

Tools like SpriteBuilder for Xamarin?

KirillKorenkovKirillKorenkov RUMember

Hello!

Are there any tools like SpriteBuilder for Xamarin to building scenes? Especially for Android game design?

Posts

  • RamiTabbaraRamiTabbara AUMember, Xamarin Team Xamurai

    Hi Kirill,

    It just so happens that we're currently working on adding SpriteBuilder reader support for CocosSharp, so keep an eye out for that in the future!

  • GrigoryAndrianovGrigoryAndrianov USMember
    edited April 2015

    Hi, RamiTabbara!

    Is current version of CCBReader works with current version of SpritBuilder?
    If yes, then are there any examples or tutorials how to use them together?
    If no, is it expected in near future?

  • GrigoryAndrianovGrigoryAndrianov USMember
    edited April 2015

    I have tried to run CococBuilderTest (https://github.com/mono/CocosSharp/tree/master/tests/tests/classes/tests/ExtensionsTest/CocosBuilderTest), it does not work on Android as well as on iOS

    is is possible to use CocosBuilder to create scenes for CocosSharp and then load them with CCBReader?

  • kjpou1kjpou1 LUMember, Xamarin Team Xamurai
    edited April 2015

    Grigory

    SpriteBuilder is still not implemented. The new CocosBuilder probably will not work since it is for V3 of Cocos2d-x and we still do not have the UI implemented for that.

    If someone would like to give it a shot to implement inside CocosSharp here is the Cocos2d-x version. http://jacos2d-x.org/jchome/

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