I have a custom Mono installation on Windows machine. I can easily use it for compiling apps in Xamarin Studion just by pointing to this net runtime directory (in Options). However, I can no longer compile Monodroid apps. I assume that lots of things should be somehow linked: build targets, assembly directories, monodroid profiles etc etc. Somehow, it works out of the box on Mac (well, i tested with Monotouch there). But it seems to be an issue on Windows. Does anybody know how to add this support for Monodroid on custom Mono installation?