I have a windows phone 7 XNA game finished in Visual Studio 2012. I want to port it to Android/iPhone using Monogame. Being an indie developer, the business version would add up to 2000$, which is a bit prohibitive so I decided to go with indie version and use Xamarin Studio. However I have not found much in terms of a guide for doing this. Simply trying to open my game solution inside Xamarin Studio fails with "Unknown solution item type" on all inner projects. I tried deleting the XNA references and opening it again but the problem persists. Monogame provides some sort of an mpack for Xamarin Studio which I have no idea what it does or where to put it.
I would appreciate some guidance on these issues. Thanks.