Hello everyone,
first of all, attached you find a sample project that makes it very simple to understand the problem. See MyViewControllerInt line 26 for a description in code.
The problem is the following:
@Xamarin Team: Is this supported in general, having assets in a iOS class library? Should this scenario work?
@Everyone else: Anyone experienced similar issues? Any ideas how to solve it?
Thanks a lot for your help!
Best,
Tobias
Posts
We faced the same issue. We workaround by include all resources in a single xcassets
.
Thanks for your feedback!
We are aiming for a highly modularised approach, so doing that is quite a big hit for our architecture. I'll try to get more info if this is a bug or is not supposed to work at all.
@toko
This has been a known issue for a while: https://bugzilla.xamarin.com/show_bug.cgi?id=34762
and as noted in the comments on the bug report changing this behavior will not be trivial.