Hi, this is probably a very dumb question.
I have a simple layer (CCLayerGradient subclass), and a bunch of CCDrawNode (basically simple solid circles)
My world size is 500x500.
When I try to position my nodes, I trace their position, and worldposition. Everytime for position x, y I get WorldPosition x * 2, y * 2.
I suppose this is some kind of coordinate projection.