Hi. I am trying to control pinch/pan gestures on the TouchManipulationBitmap which also has drawing functionality.
How could I control the max scale value of the image?
Minumum scale I've set to the initial calculated scale by doing next steps, in the OnTouchEffectAction(object sender, TouchActionEventArgs args) method:
case TouchActionType.Released: { // initialBitmapScaleX is always calculated correctly when adding bitmap to the page bool isSmallScaling = bitmap.Matrix.ScaleX < initialBitmapScaleX || bitmap.Matrix.ScaleY < initialBitmapScaleY; if (isSmallScaling) { bitmap.Matrix = SKMatrix.MakeScale(initialBitmapScaleX, initialBitmapScaleY); } }
But how could I control max scale of the image? I've tried doing this:
if (bitmap.Matrix.ScaleX > maxBitmapScaleX || bitmap.Matrix.ScaleY > maxBitmapScaleY) { bitmap.Matrix = SKMatrix.MakeScale(maxBitmapScaleX, maxBitmapScaleY); }
Bitmap scale value would be set to max available, but it will have TransX and TransY set to 0 - so it would be placed in the top left corner.
If image is scaled more than available, then make its scale value as max but save it's position on the screen - this is my goal.
Any help would be appreciated.
Thanks in advance!