Dear Xamarin Experts!
I have faced with a problem with OpenGL development using Xamarin default template.
Using Visual Studio 2015 Pro, I have created Android xamarin project (OpenGL Game Android). This app draws a basic rectangle which rotates 3 degrees each frame. After 3-5 minutes of continuous working, exceptions: "OpenTK.Platform.Android.EglException: MakeCurrent failed with error 12291."
Does anybody have a solution for that? Same problem appears with both emulator and Android device OS 4.0
Btw, tried MakeCurrent() method according to advice in Google.
I appreciate any help.