/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.iOS.Common.targets: Error: Tool exited with code: 1. Output: bin/iPhone/Debug/device-builds/iphone7.2-10.2.1/XXXXXXXX.app: a sealed resource is missing or invalid
file modified: /Users/mariogalvan/FishAngler/mobileapp/FishAngler.iOS/bin/iPhone/Debug/device-builds/iphone7.2-10.2.1/FishAngleriOS.app/Frameworks/libswiftCoreAudio.dylib file modified: /Users/mariogalvan/FishAngler/mobileapp/FishAngler.iOS/bin/iPhone/Debug/device-builds/iphone7.2-10.2.1/FishAngleriOS.app/Frameworks/libswiftCoreData.dylib file modified: /Users/mariogalvan/FishAngler/mobileapp/FishAngler.iOS/bin/iPhone/Debug/device-builds/iphone7.2-10.2.1/FishAngleriOS.app/Frameworks/libswiftCoreImage.dylib
And so... We have included Swift 3, Core, Core Audio, Core Data... to our iOS project, but while we try to run the UI test project using a real device we are getting this error, it seems odd because we are not having the same error using the simulator.
If we delete the bin and obj folders manually from the iOs project we are able to run the UI Test project only once and it does not install the app due to this error:
We have the latest Xamarin.iOS build (and all other updates) and we are using Xamarin UI Test version 2.0.7
Any thoughts on this?