System unit in Urho

Hello,
How does the system of units is working in urho ?
If I have a Vector3(1, 0, 0), then, where it is located on the screen, if I use a scale node.SetScale(0.004f); and I use m_scene.CreateComponent();
At which pixel is located this points, If I have a screen of 1280x800
Thank you,
Christophe

Posts

  • VincentwxVincentwx CAMember ✭✭
    edited March 2017

    @ChristopheJacquelin Since UrhoSharp is 3D, what you can see and where the object is located on the screen depends on the object position and the camera position. For me, I tend to think the unit is meter, just think the object is in the real world. The screen pixel idea does not really work here.

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