I've been having some issues recently with a Xamarin.iOS Portable class library project that I've been working on. When launching the app on both the simulator or a device (both of which are on iOS 10.2) it displays a black screen, and then it loads our splash screen. Previously it used to load a 'still' of the splash screen and then the splash screen view controller itself.
Things that I've checked:
Cleared, rebuilt the application several times.
Storyboard - Root Segue between the entry navigation controller and the splash screen view controller.
It used to work two days ago, nothing has changed in terms of the project or the settings, or the 'plist' file. so I'm missing something, because Xamarin is not creating the launch image stills from the unified storyboard any more. I've compared this project to another one that's working and there's no differences at all, so I'm wondering if anyone has any suggestions for things that I might have missed.
Thank you in advance.