Xamarin won't load my PNG's in my MonoMac game for MacOS.
When I comment out the template "logo" PNG the template compiles with no problems and I see the CornflowerBlue screen.
When I include it I get this error - Method not found: 'MonoMac.AppKit.NSImage.AsCGImage'.
I have already tried setting the Build action of the PNG to Content, and the Copy to output directory as Copy if newer and this throws the same Exception.
Please help I have been trying for months to get Xamarin working with MonoGame as I need to use it for a University project. I thank you in advance :].