I'm trying to research what has to be installed on mac, that will be connected via Agent while developing cross platform apps entirely on Windows?
I found this article: https://developer.xamarin.com/guides/cross-platform/windows/
But it's not clear at all! It says:
"Announced at Evolve 2016, Xamarin now provides (a preview) iOS Simulator on Windows. This makes it possible to test and debug iOS applications entirely from Visual Studio (using a networked Mac host)!"
That's nice.. but "using a networked Mac host" is not very clear. What has to be on this mac? Xcode? Xamarin Studio? Nothing?
It also says "from Visual Studio".. That's great - VS Community is free but.. I clicked "Learn more" and..
"Remoted iOS Simulator requires a Visual Studio Enterprise license"
So, I'm totally lost now... here are my requirements:
1. I want to develop a cross-platform (windows, mac and all mobile platforms) app on windows, using VS2015 (or 17) Community version. I'm working on open source project, so I'm allowed.
2. What has to be installed on connected mac?
3. I want keep everything on windows (virtual machine) and keep mac clean.
Do I have to install Xcode?
Do I have to install Xamarin Studio?
If I need Xamarin Studio, should I install Xamarin.iOS and Xamarin.Mac?
Thanks for help,
PS. I don't want to install everything everywhere and pray it will work. I want to know what I really need, and WHERE do I need it. Thanks again