Apologies in advance for the newbie-like nature of this post but I'm just about reaching the end of my tether after countless nights of Googling!
My application is having trouble running on the iOS simulator, but not my connected device. It accesses the camera roll and the photo library and I have adapted the Permissions description in the info.plist file as required by iOS 10.
However, when running on the device, the application consistently crashes on startup when running on the iOS simulator. The application output returns:
Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application.
Does anyone have any idea how I can go about debugging this or indeed solving the problem? It has me pulling teeth!
Thanks in advance for any replies