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Video Streaming to Rectangular (2 triangles) view in 3D world space

Peter.VrenkenPeter.Vrenken USMember


UrhoSharp is really great, and we want to start using it for some very interesting applications.
One of the requirements is to show a video feed in/on a 3D box (two triangles with one texture). Our thoughts would be to somehow get low-level access to the DirectX surfaces used (we target the Windows 10 Platform, including the HoloLens).
My question is actually to see if there is any know-how about how to approach this. I'm guessing that we will eventually be able to knack this somehow (maybe even by reflection :-(), but it would be great to know of (better) approaches on how to achieve this.

Thanks in advance,

Peter Vrenken


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