Despite having played with a bit of XNA and a long-time developer of C# I'm new to the Xamarin/Cocos2D world yet and highly interested in learning more about how to create the simple ideas I have in my mind. I've gone through the tutorials available here on CocosSharp but would appreciate a more general instruction on how to use CocosSharp in the Xamarin world. Would I be best off just learning Cocos2D and going from there? Given the lack of tutorials on CocosSharp specifically I'm hoping the knowledge ports well. Essentially I'm just looking for a good source of more information in this space and how to best get started.