Does anyone know the correct way to create a Unit Test project for testing a Class Library (Android)?
Ideally I want pure unit tests that do not require the emulator. I will be mocking the components that use Android specific code.
Do I have to use a Unit Test App (Android) project?
or can I use a standard C# Unit Test project?
When using a standard Unit Test project it complains about references to Mono.Android - Adding this in then results in the following...
System.DllNotFoundException: Unable to load DLL 'jvm.dll': The specified module could not be found.
Using the Unit Test App seems to require the emulator to run the tests, which I want to avoid.
Is there any solution in the middle?