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Bug: OpenGL GLES20.GlGetProgramInfoLog only returning 1 character of message

equinox2kequinox2k USMember ✭✭

Using xamarin with the visual studio update 2

var info = GLES20.GlGetProgramInfoLog(program); only appears to return 1 character of error message

how ever in my case I can see using the code below there should be around 474 characters

var maxLength = new int[1];
GLES20.GlGetProgramiv(program, GLES20.GlInfoLogLength, maxLength, 0);

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