Apologies for the general nature of this question, but I am somewhat bewildered by the number of options I found when I started looking for a way to draw some graphics in a Xamarin.Forms application.
My current requirements are fairly basic. I just want to be able to draw some simple vector graphics, ideally contained within a standard
ContentPage. Even more ideally, it would be nice if the code, or most of it, could go in a PCL. I don't at the moment require 3D or high performance.
One option that popped to mind (but may be way overkill) is the possible 'inclusion' of a Cocos2D 'game' into my existing project.
I guess I am looking for a way in here, to try to avoid days of experimenting with dead ends? Can anyone recommend a good starting point?
Kind wishes ~ Patrick