So hey guys im very VERY new to monodevelop. So im trying to reverse-engineer a game that was made in unity. Dont worry its for learning purposes. Im not going to try to resell the game myself or anything. Anyways so the main problem i have now is it has a bunch of classes that are like this:
public class Assets : MonoBehaviour
The "MonoBehavior" Tosses me a error saying "The name 'MonoBehavior' does not exist in the current context". I have fixed all the reference errors so i dont know what else i have to do to fix it(By that i mean all the missing references found in the projects reference folder). I decompiled the source code using .net reflector. Any help?