CCSharp is new to me and I am still struggling.
I want a box with text in it. The box should eventually scale,rotate and position through touch gestures.
So far in my IntroLayer, I got the text in the box and positioned it roughly at the center of the screen. But when I rotate 45 degrees, the rotation is not applied to the local space of the box but it looks like it rotates on the (0,0) of the worldspace/screen. See attached screencap. What am I doing wrong?
// Create label CCLabel label; label = new CCLabel("Touch me", "fonts/MarkerFelt", 22, CCLabelFormat.SpriteFont); label.HorizontalAlignment = CCTextAlignment.Center; label.VerticalAlignment = CCVerticalTextAlignment.Center; label.Color = CCColor3B.Green; // Create parent 100x100 box in center of screen box = new CCDrawNode(); box.DrawRect(new CCPoint(350,500),100, CCColor4B.White); // Position the label to box center var x = box.BoundingRect.MidX; var y = box.BoundingRect.MidY; label.Position = new CCPoint(x, y); // Parent the box to the label box.AddChild(label, 100); AddChild(box); // Rotate the box box.Rotation = 45;