Forum Xamarin.Android

AndroidGameView with async / await compatibility on a dedicated thread

For applications doing explicit OpenGL rendering with complex logic and concurrent accesses, we think async / await pattern to be quite useful.
Rendering on the main thread can simplify a lot the complexity of your code, but you loose the possibility to use hardware acceleration while rendering UI controls. The best solution is to render on a dedicated thread. We just want to share with you guys how we are doing in Storyo App.

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