I'm working on a small app and while adding the final touches decided to pop in some sound effects.
I'm using the simple audio player and just using playeffect, but my file plays fine, then some crazy distortion, then any attempt to play the effect again crashes the app. The file has been processed through the monogame pipeline on Windows, targeting Windows, and the source was a way file - I've tried various was formats all with the same result - 8 bit, 16 bit, 24 bit, etc.
I'm using 1.6. Is there anyone with any experience on this?
Many thanks in advance.