CCTiledMap is not working

  1. It does not support layers created with a collection of images. (Works for Tileset image)
  2. It does not work for isometric tiledmap even using a single tileset image. I have a 40 by 40 tilemap, but it only renders 10 by 35 tiles.

I am so frustrated with this build-in tiledmap support. Is there a fix or workaround coming? Or we have to write our own code to make it work properly.



  • RamiTabbaraRamiTabbara AUMember, Xamarin Team Xamurai

    Hi Hongyu,

    If you check out the test suites here, you'll see there's a wide-array of tile-map test cases, including for isometric tile-maps. Currently, all these test cases are behaving as expected.

    With that in mind, I would have to look at your particular tile-maps and how you're actually loading them to be able to determine why you're encountering these issues.

    Also, in case you haven't already seen this, I would recommend checking out this guide here that walks users through using Tiled with CocosSharp.

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