Bind Widevine API to ios Xamarin project.

How do I go about binding the Widevine API? This is something I am very new to, and I am not sure what I need to do it. I have been going through this page: https://developer.xamarin.com/guides/ios/advanced_topics/binding_objective-c/binding_objc_libs/ but I just don't know where to start. Any help would be greatly appreciated. As detailed as you can give would be great too.

Thanks

Posts

  • Greg767Greg767 CHMember ✭✭

    Hi,
    How is the API packaged? Is it an .a file or a .framework?
    What have you tried so far? Have you created a Cocoa Touch Static Library project in Xcode? Thats the first step.

  • It is a .a file. So, I need to make one of those, even though I have the .a file? I haven't really tried much, because I didn't know where to start really.

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